Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 97 days ago
8 / 10 / 2
K / D / A
52.6%
Kill participation
1,016.2
Damage / min
10,471g
422.5 gold / min
24
9 placed · 3 cleared
168
6.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Aatrox · Top
8 / 10 / 2
52.6% KP
25,185
36.1% share
10,471g
168 CS · 6.8/m
Renova 313#CN2
Naafiri · Jungle
3 / 9 / 4
36.8% KP
9,343
13.4% share
9,632g
174 CS · 7/m
s2Marvins2#BR1
Syndra · Mid
5 / 5 / 8
68.4% KP
16,505
23.7% share
9,980g
205 CS · 8.3/m
emo gf#BR1
Nilah · ADC
2 / 2 / 5
36.8% KP
11,039
15.8% share
10,639g
196 CS · 7.9/m
Kuko#Storm
Janna · Support
1 / 6 / 9
52.6% KP
7,639
11% share
6,692g
17 CS · 0.7/m
Red side
VictoryN I H I L メ#CDRP
Ambessa · Top
11 / 2 / 11
68.8% KP
32,919
33.4% share
14,712g
196 CS · 7.9/m
StirbNichtVorMir#HU3
Rammus · Jungle
7 / 3 / 13
62.5% KP
16,070
16.3% share
11,051g
168 CS · 6.8/m
4REZDL0C#C0LD
Viktor · Mid
4 / 5 / 7
34.4% KP
14,476
14.7% share
10,988g
199 CS · 8/m
PszNiinimSlendo#brtt
Veigar · ADC
5 / 2 / 4
28.1% KP
14,956
15.2% share
11,383g
211 CS · 8.5/m
Damage#xdd
Camille · Support
5 / 7 / 15
62.5% KP
20,194
20.5% share
9,840g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
