Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 97 days ago
4 / 4 / 14
K / D / A
46.2%
Kill participation
1,108.7
Damage / min
13,283g
451.8 gold / min
36
12 placed · 3 cleared
230
7.8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Jayce · Top
4 / 4 / 14
46.2% KP
32,595
24.8% share
13,283g
230 CS · 7.8/m
fdasfassa#dafsd
Lee Sin · Jungle
4 / 3 / 13
43.6% KP
11,911
9.1% share
13,018g
219 CS · 7.4/m
Sawyer#kzk
Katarina · Mid
17 / 2 / 6
59% KP
36,609
27.9% share
16,133g
215 CS · 7.3/m
mordret#0802
Vayne · ADC
11 / 8 / 6
43.6% KP
28,593
21.8% share
14,919g
173 CS · 5.9/m
Flxrzinha#br1
Tahm Kench · Support
3 / 3 / 16
48.7% KP
21,535
16.4% share
11,290g
41 CS · 1.4/m
Red side
DefeatN I H I L メ#CDRP
Sion · Top
1 / 7 / 8
45% KP
19,594
19.3% share
9,792g
201 CS · 6.8/m
lolololololololo#valeu
Jarvan IV · Jungle
5 / 7 / 6
55% KP
12,567
12.4% share
11,226g
153 CS · 5.2/m
Gombris#gay
Zed · Mid
6 / 6 / 6
60% KP
32,499
32% share
13,258g
219 CS · 7.4/m
end roll#sayo
Syndra · ADC
7 / 10 / 3
50% KP
27,816
27.4% share
15,952g
256 CS · 8.7/m
tapom#br1
Rakan · Support
1 / 9 / 12
65% KP
9,134
9% share
8,089g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
