Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 97 days ago
8 / 4 / 13
K / D / A
61.8%
Kill participation
814.9
Damage / min
12,176g
436.9 gold / min
27
10 placed · 4 cleared
212
7.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLet it burn#9458
Darius · Top
6 / 6 / 14
50% KP
20,615
17.5% share
11,088g
144 CS · 5.2/m
DEUTSCHLAND#LIEBE
Hecarim · Jungle
15 / 4 / 15
75% KP
33,940
28.8% share
16,967g
220 CS · 7.9/m
Flxrzinha#br1
Aurelion Sol · Mid
8 / 7 / 16
60% KP
24,767
21% share
12,320g
193 CS · 6.9/m
Matsasu#BRADY
Lucian · ADC
10 / 10 / 14
60% KP
28,071
23.8% share
15,303g
221 CS · 7.9/m
ISTOICO O IMENSO#br1
Alistar · Support
1 / 7 / 28
72.5% KP
10,504
8.9% share
8,224g
30 CS · 1.1/m
Red side
DefeatEST Bwipo#1810
Shen · Top
8 / 4 / 13
61.8% KP
22,709
20.2% share
12,176g
212 CS · 7.6/m
sebastian#gabi
Diana · Jungle
4 / 10 / 10
41.2% KP
21,782
19.3% share
10,777g
176 CS · 6.3/m
Dioge#2002
Yasuo · Mid
7 / 6 / 10
50% KP
19,700
17.5% share
12,856g
253 CS · 9.1/m
espalhafatoso#kuro
Yunara · ADC
6 / 12 / 14
58.8% KP
25,957
23% share
13,485g
169 CS · 6.1/m
konseki#knsk
Camille · Support
9 / 8 / 11
58.8% KP
22,473
20% share
10,629g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
