Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 97 days ago
8 / 6 / 7
K / D / A
32.6%
Kill participation
1,071.4
Damage / min
14,083g
456.3 gold / min
43
15 placed · 6 cleared
250
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattank melter#2410
Vayne · Top
5 / 8 / 3
23.5% KP
21,448
19.5% share
10,497g
186 CS · 6/m
Tavinllol#RAKE
Rengar · Jungle
4 / 8 / 11
44.1% KP
17,456
15.8% share
12,338g
194 CS · 6.3/m
Chewbabacca666#br1
Katarina · Mid
16 / 5 / 2
52.9% KP
25,471
23.1% share
18,396g
260 CS · 8.4/m
NEADZ#898
Ryze · ADC
6 / 11 / 10
47.1% KP
24,990
22.7% share
14,215g
264 CS · 8.6/m
Nârutin#Tsona
Lissandra · Support
3 / 15 / 14
50% KP
20,799
18.9% share
9,320g
35 CS · 1.1/m
Red side
VictoryEST Bwipo#1810
Jayce · Top
8 / 6 / 7
32.6% KP
33,072
21.7% share
14,083g
250 CS · 8.1/m
Arkanoidn#K2Est
Kayn · Jungle
13 / 7 / 10
50% KP
28,215
18.5% share
14,811g
161 CS · 5.2/m
Enga#PUNGA
Taliyah · Mid
11 / 5 / 22
71.7% KP
44,245
29.1% share
15,979g
257 CS · 8.3/m
Rato do asfalto#BR1
Yasuo · ADC
7 / 10 / 14
45.7% KP
25,350
16.7% share
13,581g
183 CS · 5.9/m
Riiquee#kami
Elise · Support
7 / 6 / 17
52.2% KP
21,289
14% share
10,454g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
