Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 96 days ago
13 / 3 / 10
K / D / A
44.2%
Kill participation
1,179.9
Damage / min
14,474g
590.4 gold / min
20
10 placed · 2 cleared
230
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM Q I Y A N A#br2
Qiyana · Top
10 / 6 / 7
32.7% KP
25,914
21.3% share
13,285g
165 CS · 6.7/m
Joni Cabritinha#BR1
Nidalee · Jungle
9 / 6 / 18
51.9% KP
26,780
22% share
12,579g
166 CS · 6.8/m
EST Bwipo#1810
Cho'Gath · Mid
13 / 3 / 10
44.2% KP
28,926
23.8% share
14,474g
230 CS · 9.4/m
spit#xgql
Kog'Maw · ADC
7 / 7 / 13
38.5% KP
18,544
15.3% share
13,465g
162 CS · 6.6/m
yu98uyyu89#89uy
Pyke · Support
13 / 7 / 14
51.9% KP
21,422
17.6% share
12,003g
27 CS · 1.1/m
Red side
DefeatRyuuhu#12345
Sett · Top
5 / 10 / 2
24.1% KP
14,810
15.1% share
10,560g
182 CS · 7.4/m
playsson raiz#ApiS2
Ambessa · Jungle
6 / 11 / 3
31% KP
14,951
15.3% share
9,917g
118 CS · 4.8/m
Lusqueta#루스케타
Viktor · Mid
3 / 9 / 2
17.2% KP
18,643
19% share
8,574g
174 CS · 7.1/m
miss u everyday#1807
Ezreal · ADC
15 / 12 / 4
65.5% KP
39,300
40.1% share
15,885g
219 CS · 8.9/m
Danyel#br1
Nami · Support
0 / 10 / 19
65.5% KP
10,257
10.5% share
8,359g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
