Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 96 days ago
13 / 5 / 6
K / D / A
43.2%
Kill participation
1,183.9
Damage / min
16,099g
532.5 gold / min
32
12 placed · 2 cleared
235
7.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Jax · Top
13 / 5 / 6
43.2% KP
35,794
27.3% share
16,099g
235 CS · 7.8/m
Son Davas#LESIN
Jarvan IV · Jungle
6 / 6 / 13
43.2% KP
11,343
8.6% share
13,227g
172 CS · 5.7/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
11 / 4 / 5
36.4% KP
32,737
25% share
15,072g
260 CS · 8.6/m
BichaMuda#171
Seraphine · ADC
7 / 2 / 22
65.9% KP
22,357
17% share
14,025g
194 CS · 6.4/m
PIJACK#GOD
Xerath · Support
7 / 6 / 21
63.6% KP
28,976
22.1% share
12,187g
67 CS · 2.2/m
Red side
Defeatguiven#vasco
Irelia · Top
5 / 8 / 3
34.8% KP
18,821
19% share
15,561g
320 CS · 10.6/m
TTVNehemmiahlol#Stoic
Wukong · Jungle
3 / 6 / 9
52.2% KP
13,368
13.5% share
11,621g
200 CS · 6.6/m
Gênesis#YHWE
Viktor · Mid
9 / 10 / 3
52.2% KP
33,978
34.3% share
13,636g
241 CS · 8/m
anvurgesa#BR1
Caitlyn · ADC
5 / 11 / 6
47.8% KP
21,539
21.7% share
15,396g
243 CS · 8/m
TWTV RagZark#RAG
Singed · Support
1 / 11 / 14
65.2% KP
11,408
11.5% share
8,913g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
