Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 94 days ago
6 / 5 / 11
K / D / A
53.1%
Kill participation
879.7
Damage / min
12,824g
466.3 gold / min
27
11 placed · 2 cleared
233
8.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRanger MARROM#0000
Pantheon · Top
2 / 7 / 8
32.3% KP
17,643
18% share
9,965g
177 CS · 6.4/m
Arthur#еmу
Evelynn · Jungle
10 / 6 / 11
67.7% KP
27,337
27.9% share
14,171g
196 CS · 7.1/m
zyaofeng#hex
Kassadin · Mid
8 / 8 / 11
61.3% KP
23,040
23.5% share
12,964g
216 CS · 7.9/m
pel3#pvp
Twitch · ADC
5 / 6 / 12
54.8% KP
17,883
18.3% share
14,150g
184 CS · 6.7/m
Kiddoxx#BR1
Pyke · Support
6 / 5 / 9
48.4% KP
12,079
12.3% share
9,124g
29 CS · 1.1/m
Red side
VictoryEST Bwipo#1810
Shen · Top
6 / 5 / 11
53.1% KP
24,192
21.9% share
12,824g
233 CS · 8.5/m
ProjetinhoFeIIas#br1
Amumu · Jungle
6 / 3 / 10
50% KP
21,237
19.2% share
13,980g
235 CS · 8.5/m
DALTÔNIC0#osD
Locke · Mid
9 / 8 / 3
37.5% KP
16,585
15% share
11,166g
172 CS · 6.3/m
Lyx#1000
Lucian · ADC
8 / 6 / 6
43.8% KP
34,464
31.2% share
13,404g
226 CS · 8.2/m
JODÃO#foca
Sona · Support
3 / 9 / 19
68.8% KP
13,848
12.6% share
9,368g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
