Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 93 days ago
11 / 9 / 5
K / D / A
50%
Kill participation
1,461.3
Damage / min
19,662g
561.5 gold / min
28
13 placed · 3 cleared
310
8.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderOf#Vasco
Yone · Top
0 / 10 / 1
3.1% KP
13,337
9.9% share
11,131g
272 CS · 7.8/m
Ayrton S#asdf
Ambessa · Jungle
4 / 7 / 5
28.1% KP
22,137
16.5% share
14,506g
232 CS · 6.6/m
love story#qer
Mel · Mid
14 / 8 / 5
59.4% KP
37,724
28.1% share
18,114g
287 CS · 8.2/m
EST Bwipo#1810
Lucian · ADC
11 / 9 / 5
50% KP
51,169
38.1% share
19,662g
310 CS · 8.9/m
ISTOICO O IMENSO#br1
Nautilus · Support
3 / 13 / 12
46.9% KP
9,968
7.4% share
10,072g
33 CS · 0.9/m
Red side
Victorytop41571239#Hoben
Renekton · Top
7 / 4 / 11
38.3% KP
31,964
20.6% share
18,387g
338 CS · 9.7/m
BIBI LOVER#Xapel
Kayn · Jungle
12 / 4 / 10
46.8% KP
30,604
19.8% share
18,126g
277 CS · 7.9/m
gantz#gabi
Hwei · Mid
8 / 9 / 21
61.7% KP
43,432
28% share
13,800g
208 CS · 5.9/m
girlfromnowhere#66666
Lux · ADC
17 / 8 / 10
57.4% KP
32,237
20.8% share
18,858g
237 CS · 6.8/m
petal#tease
Nami · Support
3 / 7 / 29
68.1% KP
16,623
10.7% share
11,155g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
