Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 92 days ago
6 / 7 / 2
K / D / A
25%
Kill participation
901
Damage / min
12,384g
449.8 gold / min
26
10 placed · 5 cleared
240
8.7 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Swain · Top
7 / 9 / 11
60% KP
31,623
27.6% share
12,461g
206 CS · 7.5/m
juny#misa
Bel'Veth · Jungle
17 / 1 / 3
66.7% KP
31,559
27.5% share
19,861g
206 CS · 7.5/m
mctulio12#faux
Anivia · Mid
1 / 8 / 5
20% KP
12,471
10.9% share
10,374g
235 CS · 8.5/m
IsDEAD#br1
Ezreal · ADC
5 / 9 / 4
30% KP
32,443
28.3% share
13,696g
226 CS · 8.2/m
Papi#CUCKO
Zilean · Support
0 / 6 / 8
26.7% KP
6,532
5.7% share
8,263g
60 CS · 2.2/m
Red side
DefeatEST Bwipo#1810
Zaahen · Top
6 / 7 / 2
25% KP
24,807
18.8% share
12,384g
240 CS · 8.7/m
savitar#1807
Karthus · Jungle
11 / 7 / 6
53.1% KP
48,587
36.7% share
14,485g
225 CS · 8.2/m
nuits d ete#give1
Irelia · Mid
9 / 7 / 2
34.4% KP
28,727
21.7% share
12,552g
250 CS · 9.1/m
JapaPer#BR1
Syndra · ADC
4 / 7 / 10
43.8% KP
19,752
14.9% share
11,619g
224 CS · 8.1/m
이민규 peach#2000
Blitzcrank · Support
2 / 2 / 15
53.1% KP
10,356
7.8% share
8,054g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
