Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 92 days ago
6 / 4 / 14
K / D / A
64.5%
Kill participation
1,182.4
Damage / min
10,662g
440 gold / min
24
12 placed · 3 cleared
173
7.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSon Kane Barbosa#spurs
Yone · Top
2 / 10 / 3
23.8% KP
14,234
19.3% share
7,544g
152 CS · 6.3/m
apenas prescos#369
Hecarim · Jungle
5 / 6 / 3
38.1% KP
15,253
20.6% share
9,388g
162 CS · 6.7/m
GOOD GAME GG XD#0404
LeBlanc · Mid
5 / 4 / 10
71.4% KP
20,563
27.8% share
9,263g
159 CS · 6.6/m
BLUHGANGSANCHEZj#XAXA
Rengar · ADC
7 / 5 / 6
61.9% KP
18,702
25.3% share
11,476g
178 CS · 7.3/m
yogamersdobem#YYYYY
Ivern · Support
2 / 6 / 11
61.9% KP
5,116
6.9% share
7,274g
26 CS · 1.1/m
Red side
VictoryEST Bwipo#1810
Renekton · Top
6 / 4 / 14
64.5% KP
28,654
28.8% share
10,662g
173 CS · 7.1/m
bellingham22#00001
Naafiri · Jungle
4 / 2 / 18
71% KP
20,025
20.2% share
10,912g
174 CS · 7.2/m
Pilot#9920
Syndra · Mid
8 / 5 / 12
64.5% KP
24,259
24.4% share
10,895g
181 CS · 7.5/m
Cigarro#4i20
Aurelion Sol · ADC
11 / 4 / 8
61.3% KP
16,543
16.7% share
12,393g
144 CS · 5.9/m
qzwq#sleep
Bard · Support
2 / 6 / 21
74.2% KP
9,867
9.9% share
7,729g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
