Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 90 days ago
6 / 8 / 11
K / D / A
32.7%
Kill participation
640.8
Damage / min
11,571g
395.4 gold / min
37
14 placed · 1 cleared
188
6.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#1009
Gnar · Top
7 / 6 / 12
59.4% KP
35,904
25.9% share
13,007g
202 CS · 6.9/m
lolvenuss#3008
Rengar · Jungle
8 / 7 / 1
28.1% KP
27,602
19.9% share
13,624g
216 CS · 7.4/m
Hyyrn Cdex#BR1
Twisted Fate · Mid
7 / 12 / 11
56.3% KP
27,036
19.5% share
13,743g
194 CS · 6.6/m
TwTv Hyoga#cisme
Briar · ADC
2 / 16 / 5
21.9% KP
19,794
14.3% share
10,010g
181 CS · 6.2/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Support
8 / 13 / 14
68.8% KP
28,108
20.3% share
12,428g
50 CS · 1.7/m
Red side
VictoryEST Bwipo#1810
Locke · Top
6 / 8 / 11
32.7% KP
18,753
13.2% share
11,571g
188 CS · 6.4/m
ticjungleseason#2026
Sylas · Jungle
9 / 7 / 16
48.1% KP
20,978
14.8% share
13,798g
178 CS · 6.1/m
jao talon#china
Talon · Mid
21 / 6 / 16
71.2% KP
50,111
35.4% share
17,671g
217 CS · 7.4/m
VKS NEXT TOPKING#crown
Kai'Sa · ADC
16 / 5 / 12
53.8% KP
42,617
30.1% share
16,665g
241 CS · 8.2/m
Lion#0018
Alistar · Support
0 / 6 / 29
55.8% KP
9,087
6.4% share
8,599g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
