Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 90 days ago
4 / 3 / 7
K / D / A
39.3%
Kill participation
937.1
Damage / min
11,294g
418.6 gold / min
27
12 placed · 1 cleared
227
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Aatrox · Top
4 / 3 / 7
39.3% KP
25,286
23.4% share
11,294g
227 CS · 8.4/m
ecsrmoñhucetrgon#sredg
Jarvan IV · Jungle
5 / 6 / 14
67.9% KP
20,854
19.3% share
12,689g
213 CS · 7.9/m
TictaczileanFAKE#157
Zilean · Mid
4 / 1 / 13
60.7% KP
20,590
19% share
10,036g
164 CS · 6.1/m
Fuuu#99999
Ekko · ADC
11 / 2 / 8
67.9% KP
30,755
28.4% share
13,346g
151 CS · 5.6/m
stendhal#zzz1
Jax · Support
4 / 6 / 7
39.3% KP
10,794
10% share
8,648g
27 CS · 1/m
Red side
Defeathero kenzan#111
Gragas · Top
2 / 3 / 4
33.3% KP
20,367
20.5% share
9,463g
229 CS · 8.5/m
Levi#zin
Rek'Sai · Jungle
3 / 5 / 7
55.6% KP
18,293
18.4% share
8,918g
152 CS · 5.6/m
GOOD GAME GG XD#0404
Syndra · Mid
9 / 7 / 4
72.2% KP
25,921
26.1% share
10,814g
194 CS · 7.2/m
crawl or xeper#lele
Ezreal · ADC
4 / 6 / 7
61.1% KP
27,897
28.1% share
10,000g
159 CS · 5.9/m
vivizu#caio
Lulu · Support
0 / 7 / 12
66.7% KP
6,673
6.7% share
6,379g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
