Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 89 days ago
5 / 4 / 2
K / D / A
43.8%
Kill participation
1,015.2
Damage / min
10,597g
449.7 gold / min
23
11 placed · 2 cleared
198
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Naafiri · Top
5 / 4 / 2
43.8% KP
23,925
35.3% share
10,597g
198 CS · 8.4/m
Casado#157
Riven · Jungle
1 / 9 / 3
25% KP
5,500
8.1% share
7,557g
137 CS · 5.8/m
Klauszembergg#Klaus
Locke · Mid
5 / 9 / 1
37.5% KP
14,837
21.9% share
9,125g
180 CS · 7.6/m
PERFECTSUPERSTAR#123
Ezreal · ADC
2 / 14 / 5
43.8% KP
16,146
23.8% share
8,213g
153 CS · 6.5/m
BAAAAAAAAAAANKAI#banko
Rakan · Support
3 / 5 / 5
50% KP
7,454
11% share
6,500g
27 CS · 1.1/m
Red side
VictoryTio Hero#br1
Tryndamere · Top
3 / 5 / 4
17.1% KP
14,158
13% share
12,036g
219 CS · 9.3/m
Neymar Jr#1457
Aatrox · Jungle
4 / 1 / 14
43.9% KP
13,825
12.7% share
11,501g
215 CS · 9.1/m
guK#nbs
Xerath · Mid
11 / 0 / 13
58.5% KP
36,679
33.7% share
11,114g
164 CS · 7/m
bonnershow#pobre
Yasuo · ADC
12 / 7 / 9
51.2% KP
24,370
22.4% share
11,451g
128 CS · 5.4/m
MONTAGEM XONADA#Funk
Pyke · Support
11 / 3 / 18
70.7% KP
19,649
18.1% share
10,829g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
