Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 86 days ago
6 / 3 / 9
K / D / A
50%
Kill participation
1,092.5
Damage / min
15,289g
518.9 gold / min
36
14 placed · 3 cleared
273
9.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
Vayne · Top
7 / 9 / 3
33.3% KP
25,063
20.9% share
11,552g
168 CS · 5.7/m
dodadodadodadoda#doda
Naafiri · Jungle
11 / 3 / 9
66.7% KP
24,151
20.1% share
15,175g
251 CS · 8.5/m
Ado#Void
Viktor · Mid
4 / 5 / 7
36.7% KP
33,541
27.9% share
12,884g
262 CS · 8.9/m
EST Bwipo#1810
Ziggs · ADC
6 / 3 / 9
50% KP
32,192
26.8% share
15,289g
273 CS · 9.3/m
vivizu#caio
Lulu · Support
2 / 5 / 16
60% KP
5,073
4.2% share
8,798g
22 CS · 0.7/m
Red side
DefeatA Dangerous Lyfe#ADL1
Malphite · Top
5 / 9 / 9
56% KP
20,060
24.7% share
9,966g
154 CS · 5.2/m
trashy#127
Graves · Jungle
9 / 5 / 5
56% KP
24,337
29.9% share
15,589g
223 CS · 7.6/m
BUFF SINGED JG#PanN
Singed · Mid
5 / 5 / 4
36% KP
12,334
15.2% share
10,594g
184 CS · 6.2/m
gantz#gabi
Hwei · ADC
4 / 4 / 7
44% KP
17,753
21.8% share
11,755g
241 CS · 8.2/m
Sthe#911
Seraphine · Support
2 / 7 / 8
40% KP
6,846
8.4% share
7,541g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
