Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 86 days ago
11 / 11 / 5
K / D / A
47.1%
Kill participation
1,488.7
Damage / min
16,677g
533.7 gold / min
27
12 placed · 3 cleared
225
7.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Dr. Mundo · Top
5 / 5 / 11
35.6% KP
37,697
21.8% share
14,466g
249 CS · 8/m
nuits d ete#give1
Lee Sin · Jungle
12 / 6 / 13
55.6% KP
34,082
19.7% share
16,599g
244 CS · 7.8/m
Pedredu#plate
Akshan · Mid
17 / 6 / 10
60% KP
50,886
29.5% share
19,302g
250 CS · 8/m
Zawon#br1
Vel'Koz · ADC
7 / 5 / 13
44.4% KP
36,668
21.2% share
15,364g
263 CS · 8.4/m
REFFECT#HGB
Twisted Fate · Support
4 / 12 / 14
40% KP
13,360
7.7% share
10,201g
26 CS · 0.8/m
Red side
DefeatEST Bwipo#1810
Zaahen · Top
11 / 11 / 5
47.1% KP
46,522
27.2% share
16,677g
225 CS · 7.2/m
davi bezerra#nin
Vi · Jungle
8 / 6 / 7
44.1% KP
26,691
15.6% share
13,976g
224 CS · 7.2/m
mctulio12#faux
Anivia · Mid
2 / 11 / 9
32.4% KP
18,371
10.7% share
10,975g
207 CS · 6.6/m
ANIDEM#TOP1
Zeri · ADC
6 / 9 / 11
50% KP
38,201
22.3% share
16,230g
262 CS · 8.4/m
Laura Palmer#1000
Zyra · Support
7 / 8 / 11
52.9% KP
41,202
24.1% share
10,746g
69 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
