Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 86 days ago
4 / 9 / 7
K / D / A
33.3%
Kill participation
867.5
Damage / min
11,167g
359.1 gold / min
46
15 placed · 6 cleared
201
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Aatrox · Top
4 / 9 / 7
33.3% KP
26,980
20.5% share
11,167g
201 CS · 6.5/m
abcdefghijklmonp#qrstu
Viego · Jungle
12 / 8 / 4
48.5% KP
24,274
18.4% share
15,323g
227 CS · 7.3/m
CTPAX#AXES
Kayle · Mid
6 / 6 / 8
42.4% KP
28,348
21.5% share
13,583g
232 CS · 7.5/m
Neymar Jr#1457
Xerath · ADC
6 / 7 / 11
51.5% KP
31,612
24% share
12,797g
227 CS · 7.3/m
Mortzz#xcx
Sona · Support
5 / 7 / 19
72.7% KP
20,462
15.5% share
10,505g
30 CS · 1/m
Red side
Victoryquero injustica#feIca
Vayne · Top
11 / 6 / 9
54.1% KP
45,305
30.6% share
15,259g
208 CS · 6.7/m
Arkanoidn#K2Est
Kayn · Jungle
13 / 3 / 5
48.6% KP
34,390
23.3% share
16,042g
214 CS · 6.9/m
STEPZ#asd
Sylas · Mid
6 / 7 / 6
32.4% KP
39,776
26.9% share
14,237g
279 CS · 9/m
Robo#ROBS
Syndra · ADC
4 / 10 / 7
29.7% KP
21,792
14.7% share
14,819g
237 CS · 7.6/m
tempFlash#exe
Zilean · Support
3 / 7 / 16
51.4% KP
6,646
4.5% share
10,106g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
