Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Volibear
Defeat
Ranked Solo/Duo · 85 days ago
5 / 8 / 8
K / D / A
31.7%
Kill participation
831.5
Damage / min
12,914g
405.3 gold / min
26
9 placed · 3 cleared
230
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Volibear · Top
5 / 8 / 8
31.7% KP
26,498
19.5% share
12,914g
230 CS · 7.2/m
Just ä Clown#TDAH
Shaco · Jungle
11 / 10 / 9
48.8% KP
28,085
20.7% share
17,067g
257 CS · 8.1/m
guga fighter#001
Akali · Mid
8 / 14 / 6
34.1% KP
23,690
17.5% share
13,229g
197 CS · 6.2/m
hauz#bat
Zed · ADC
12 / 6 / 8
48.8% KP
34,686
25.6% share
15,821g
209 CS · 6.6/m
别放弃#copy
Vex · Support
5 / 12 / 14
46.3% KP
22,637
16.7% share
11,749g
78 CS · 2.4/m
Red side
VictoryAYELGODLIKEMODE#PIT
Mordekaiser · Top
5 / 5 / 7
24% KP
23,709
16.2% share
14,389g
259 CS · 8.1/m
Gragolandia#MILK
Gragas · Jungle
2 / 10 / 16
36% KP
20,950
14.3% share
12,511g
171 CS · 5.4/m
Oikawa Tooru#LEV
Naafiri · Mid
16 / 5 / 17
66% KP
42,306
28.8% share
18,802g
279 CS · 8.8/m
void#isagi
Kai'Sa · ADC
10 / 11 / 13
46% KP
28,162
19.2% share
16,408g
225 CS · 7.1/m
Manel1#br1
Camille · Support
17 / 11 / 15
64% KP
31,611
21.5% share
14,871g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
