Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 85 days ago
5 / 1 / 2
K / D / A
29.2%
Kill participation
881
Damage / min
12,651g
515.7 gold / min
41
11 placed · 4 cleared
241
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Kennen · Top
0 / 5 / 2
18.2% KP
8,735
12.8% share
6,435g
129 CS · 5.3/m
Kevin D Bruyne#Drake
Ornn · Jungle
1 / 1 / 3
36.4% KP
8,479
12.5% share
9,014g
176 CS · 7.2/m
Dark Harvest#aldbr
Ryze · Mid
1 / 5 / 3
36.4% KP
12,508
18.4% share
9,203g
210 CS · 8.6/m
BLUHGANGSANCHEZj#XAXA
Vladimir · ADC
8 / 3 / 2
90.9% KP
25,682
37.7% share
12,092g
227 CS · 9.3/m
Psycodelico#TWTV
Kled · Support
1 / 10 / 7
72.7% KP
12,689
18.6% share
7,658g
69 CS · 2.8/m
Red side
VictoryEST Bwipo#1810
Yorick · Top
5 / 1 / 2
29.2% KP
21,614
22% share
12,651g
241 CS · 9.8/m
Still Standing#不屈11
Rek'Sai · Jungle
5 / 3 / 8
54.2% KP
13,262
13.5% share
10,564g
160 CS · 6.5/m
crawl2r#gabi
Ekko · Mid
11 / 2 / 5
66.7% KP
35,317
36% share
11,771g
203 CS · 8.3/m
kie2#br1
Kog'Maw · ADC
1 / 1 / 4
20.8% KP
18,691
19% share
10,010g
201 CS · 8.2/m
deantabbercolde#dpr
Janna · Support
2 / 4 / 13
62.5% KP
9,296
9.5% share
7,607g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
