Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 85 days ago
7 / 3 / 8
K / D / A
42.9%
Kill participation
711.1
Damage / min
13,533g
522.2 gold / min
30
11 placed · 1 cleared
226
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Quinn · Top
6 / 7 / 5
45.8% KP
23,171
25.9% share
9,769g
137 CS · 5.3/m
particles#phase
Locke · Jungle
5 / 7 / 5
41.7% KP
19,560
21.9% share
9,770g
149 CS · 5.7/m
nicklink#12345
Jax · Mid
8 / 8 / 2
41.7% KP
21,121
23.6% share
10,609g
159 CS · 6.1/m
BLUHGANGSANCHEZj#XAXA
Zeri · ADC
4 / 5 / 4
33.3% KP
19,734
22.1% share
12,988g
271 CS · 10.5/m
deantabbercolde#dpr
Lulu · Support
1 / 8 / 8
37.5% KP
5,736
6.4% share
7,043g
31 CS · 1.2/m
Red side
VictoryEST Bwipo#1810
Aatrox · Top
7 / 3 / 8
42.9% KP
18,430
18.9% share
13,533g
226 CS · 8.7/m
Gragolandia#MILK
Diana · Jungle
11 / 5 / 10
60% KP
22,576
23.2% share
12,953g
197 CS · 7.6/m
别放弃#copy
Lissandra · Mid
10 / 6 / 10
57.1% KP
28,668
29.4% share
12,693g
192 CS · 7.4/m
frank castle#0x88
Ezreal · ADC
6 / 5 / 7
37.1% KP
20,668
21.2% share
12,786g
197 CS · 7.6/m
Tezeus#BR01
Nami · Support
1 / 5 / 23
68.6% KP
7,023
7.2% share
8,282g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
