Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 84 days ago
9 / 4 / 5
K / D / A
66.7%
Kill participation
990.2
Damage / min
14,079g
504.3 gold / min
36
12 placed · 4 cleared
240
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Jayce · Top
9 / 4 / 5
66.7% KP
27,644
27.4% share
14,079g
240 CS · 8.6/m
Goku de Shineray#TWTV
Nocturne · Jungle
3 / 6 / 10
61.9% KP
13,499
13.4% share
9,893g
149 CS · 5.3/m
Son Kane Barbosa#spurs
Ryze · Mid
2 / 6 / 8
47.6% KP
17,423
17.3% share
10,743g
253 CS · 9.1/m
RedBert#BR1
Xerath · ADC
7 / 6 / 4
52.4% KP
31,394
31.1% share
12,493g
181 CS · 6.5/m
qzwq#sleep
Bard · Support
0 / 6 / 12
57.1% KP
10,891
10.8% share
7,006g
22 CS · 0.8/m
Red side
Victoryeu amo gato#jmz
Vayne · Top
2 / 6 / 1
10.7% KP
9,709
9.5% share
9,077g
210 CS · 7.5/m
juny#misa
Bel'Veth · Jungle
11 / 1 / 7
64.3% KP
17,238
16.9% share
15,511g
247 CS · 8.8/m
iMaaasTeR#br1
Azir · Mid
4 / 4 / 5
32.1% KP
24,508
24% share
12,157g
240 CS · 8.6/m
Netuno#1202
Ezreal · ADC
9 / 4 / 12
75% KP
43,606
42.7% share
16,508g
232 CS · 8.3/m
captainohayy1235#inaS2
Janna · Support
2 / 6 / 12
50% KP
7,103
7% share
8,229g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
