Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 84 days ago
8 / 6 / 5
K / D / A
46.4%
Kill participation
936.7
Damage / min
14,139g
496.1 gold / min
18
11 placed · 0 cleared
245
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Gangplank · Top
8 / 6 / 5
46.4% KP
26,696
25.7% share
14,139g
245 CS · 8.6/m
tetis#tts
Jarvan IV · Jungle
4 / 5 / 8
42.9% KP
14,178
13.6% share
11,269g
199 CS · 7/m
Ado#Void
Orianna · Mid
3 / 11 / 2
17.9% KP
19,707
19% share
10,786g
236 CS · 8.3/m
rosayuzzy#pinky
Viktor · ADC
10 / 10 / 4
50% KP
27,286
26.2% share
13,359g
182 CS · 6.4/m
akwww#zxcvb
Camille · Support
3 / 13 / 6
32.1% KP
16,081
15.5% share
8,441g
23 CS · 0.8/m
Red side
VictoryLEV Devost#BR2
Riven · Top
5 / 6 / 3
17.8% KP
14,099
12% share
13,715g
243 CS · 8.5/m
Vinite#6240
Poppy · Jungle
5 / 2 / 11
35.6% KP
18,955
16.1% share
13,519g
217 CS · 7.6/m
crawl2r#gabi
Ekko · Mid
21 / 2 / 6
60% KP
38,377
32.6% share
17,660g
272 CS · 9.5/m
peyz#br9
Sivir · ADC
6 / 10 / 13
42.2% KP
26,785
22.8% share
14,764g
237 CS · 8.3/m
konseki#knsk
Sylas · Support
8 / 9 / 15
51.1% KP
19,337
16.4% share
10,708g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
