Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Volibear
Victory
Ranked Solo/Duo · 84 days ago
11 / 8 / 8
K / D / A
38.8%
Kill participation
1,281.9
Damage / min
13,871g
553 gold / min
21
10 placed · 3 cleared
196
7.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Volibear · Top
11 / 8 / 8
38.8% KP
32,155
26.6% share
13,871g
196 CS · 7.8/m
Tapioka French#br1
Qiyana · Jungle
21 / 3 / 9
61.2% KP
32,383
26.8% share
18,762g
238 CS · 9.5/m
Pedrin Maverick#2506
Taliyah · Mid
11 / 6 / 14
51% KP
30,531
25.2% share
12,858g
167 CS · 6.7/m
gyashi#zuko
Lux · ADC
3 / 7 / 12
30.6% KP
11,002
9.1% share
10,137g
172 CS · 6.9/m
Scook#BR12
Pantheon · Support
3 / 8 / 17
40.8% KP
14,907
12.3% share
8,686g
23 CS · 0.9/m
Red side
DefeatAYELGODLIKEMODE#PIT
Mordekaiser · Top
5 / 14 / 6
34.4% KP
14,191
17.4% share
8,805g
137 CS · 5.5/m
Kasai#NAGI
Rengar · Jungle
9 / 10 / 7
50% KP
21,996
26.9% share
12,379g
176 CS · 7/m
guma#BAILA
Riven · Mid
2 / 11 / 4
18.8% KP
6,520
8% share
7,701g
122 CS · 4.9/m
peyz#br9
Locke · ADC
10 / 5 / 7
53.1% KP
20,350
24.9% share
12,639g
169 CS · 6.7/m
BAAAAAAAAAAANKAI#banko
Camille · Support
6 / 9 / 16
68.8% KP
18,561
22.7% share
10,452g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
