Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
9 / 6 / 4
K / D / A
43.3%
Kill participation
840.9
Damage / min
13,916g
444.8 gold / min
40
15 placed · 5 cleared
238
7.6 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Pantheon · Top
9 / 6 / 4
43.3% KP
26,307
26.4% share
13,916g
238 CS · 7.6/m
Leave me alone#Life
Sylas · Jungle
6 / 9 / 12
60% KP
20,770
20.8% share
13,515g
198 CS · 6.3/m
Charmander#divas
Veigar · Mid
8 / 7 / 5
43.3% KP
24,007
24.1% share
15,837g
256 CS · 8.2/m
nothing#0003
Vayne · ADC
7 / 7 / 10
56.7% KP
23,668
23.7% share
13,953g
195 CS · 6.2/m
On Sight#CHAD
Zilean · Support
0 / 8 / 13
43.3% KP
5,014
5% share
8,251g
37 CS · 1.2/m
Red side
VictoryNutshell#123
Jayce · Top
7 / 6 / 7
37.8% KP
24,163
16.2% share
15,558g
311 CS · 9.9/m
Neep#lua
Kha'Zix · Jungle
6 / 3 / 14
54.1% KP
34,677
23.2% share
15,762g
196 CS · 6.3/m
Lucilius#1337
Aurelion Sol · Mid
7 / 4 / 13
54.1% KP
23,783
15.9% share
13,807g
240 CS · 7.7/m
pinkpurple99999#br1
Karthus · ADC
9 / 10 / 14
62.2% KP
49,007
32.8% share
14,896g
240 CS · 7.7/m
SuperCleber#Super
Shen · Support
8 / 7 / 19
73% KP
17,720
11.9% share
11,376g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
