Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 77 days ago
4 / 7 / 7
K / D / A
32.4%
Kill participation
649.8
Damage / min
11,996g
370.2 gold / min
35
16 placed · 3 cleared
247
7.6 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Sett · Top
4 / 7 / 7
32.4% KP
21,052
18.4% share
11,996g
247 CS · 7.6/m
pppppppppppppppp#p p p
Rengar · Jungle
12 / 6 / 6
52.9% KP
24,894
21.8% share
17,306g
270 CS · 8.3/m
hey jude#2306
Riven · Mid
3 / 8 / 3
17.6% KP
17,495
15.3% share
12,752g
223 CS · 6.9/m
barinho#hxh
Seraphine · ADC
10 / 12 / 12
64.7% KP
19,874
17.4% share
14,382g
210 CS · 6.5/m
casca7x sem pred#delas
Brand · Support
5 / 13 / 18
67.6% KP
30,822
27% share
11,546g
37 CS · 1.1/m
Red side
Victorychidori#aura
Jayce · Top
7 / 10 / 7
30.4% KP
26,612
19.8% share
13,951g
233 CS · 7.2/m
ONE TRUE KING#shin
Kayn · Jungle
10 / 5 / 9
41.3% KP
23,928
17.8% share
16,243g
238 CS · 7.3/m
PISTOL PACCIN#77777
Mel · Mid
20 / 4 / 7
58.7% KP
52,362
38.9% share
19,291g
247 CS · 7.6/m
tapom#br1
Sylas · ADC
5 / 8 / 16
45.7% KP
19,933
14.8% share
14,847g
234 CS · 7.2/m
do it for her#cisne
Bel'Veth · Support
4 / 7 / 12
34.8% KP
11,908
8.8% share
12,641g
96 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
