Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 76 days ago
8 / 14 / 5
K / D / A
32.5%
Kill participation
1,084.6
Damage / min
14,135g
446.1 gold / min
45
13 placed · 6 cleared
187
5.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Tryndamere · Top
8 / 14 / 5
32.5% KP
34,363
19.6% share
14,135g
187 CS · 5.9/m
do it for her#cisne
Bel'Veth · Jungle
7 / 8 / 12
47.5% KP
36,488
20.9% share
15,271g
221 CS · 7/m
NiTCesar#1998
Ahri · Mid
5 / 12 / 8
32.5% KP
33,879
19.4% share
12,964g
190 CS · 6/m
cici#yuumi
Zyra · ADC
8 / 13 / 8
40% KP
50,508
28.9% share
14,979g
207 CS · 6.5/m
ivaD#levis
Pyke · Support
12 / 15 / 7
47.5% KP
19,721
11.3% share
12,546g
34 CS · 1.1/m
Red side
Victorytheatron#zzz
Viktor · Top
11 / 6 / 17
45.2% KP
31,146
19.7% share
14,426g
216 CS · 6.8/m
You Can#okibo
Lee Sin · Jungle
26 / 5 / 18
71% KP
51,397
32.5% share
21,214g
213 CS · 6.7/m
savitar#1807
Twisted Fate · Mid
10 / 10 / 15
40.3% KP
29,895
18.9% share
14,743g
237 CS · 7.5/m
Gbm#001
Vel'Koz · ADC
10 / 10 / 13
37.1% KP
25,873
16.3% share
13,755g
170 CS · 5.4/m
Telas#0604
Leona · Support
5 / 9 / 32
59.7% KP
19,942
12.6% share
11,544g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
