Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 72 days ago
8 / 11 / 5
K / D / A
52%
Kill participation
797
Damage / min
11,103g
456 gold / min
22
11 placed · 1 cleared
176
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
Jayce · Top
9 / 4 / 12
39.6% KP
18,113
18.5% share
13,891g
216 CS · 8.9/m
STEPZ#asd
Lee Sin · Jungle
8 / 3 / 17
47.2% KP
14,796
15.1% share
13,887g
209 CS · 8.6/m
Vinite#6240
Nunu & Willump · Mid
19 / 6 / 11
56.6% KP
26,840
27.4% share
13,424g
142 CS · 5.8/m
Lora#1704
Lux · ADC
8 / 8 / 8
30.2% KP
13,821
14.1% share
11,024g
147 CS · 6/m
ewaske#BR11
Zoe · Support
9 / 4 / 22
58.5% KP
24,456
24.9% share
10,594g
23 CS · 0.9/m
Red side
DefeatEST Bwipo#1810
Pantheon · Top
8 / 11 / 5
52% KP
19,406
24.7% share
11,103g
176 CS · 7.2/m
PNG Caca#paiN
Qiyana · Jungle
5 / 7 / 6
44% KP
19,135
24.3% share
12,565g
194 CS · 8/m
BELLINGHAM 05#dzn
Ahri · Mid
2 / 11 / 7
36% KP
13,181
16.8% share
9,752g
182 CS · 7.5/m
GEENA#66666
Seraphine · ADC
6 / 9 / 9
60% KP
15,184
19.3% share
11,620g
187 CS · 7.7/m
ivaD#levis
Pyke · Support
4 / 15 / 12
64% KP
11,681
14.9% share
8,879g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
