Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 70 days ago
13 / 9 / 3
K / D / A
66.7%
Kill participation
1,291.9
Damage / min
14,342g
530.5 gold / min
25
11 placed · 1 cleared
223
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Singed · Top
13 / 9 / 3
66.7% KP
34,924
33.2% share
14,342g
223 CS · 8.2/m
Blackzera#CBLOL
Hecarim · Jungle
4 / 4 / 8
50% KP
21,360
20.3% share
11,351g
188 CS · 7/m
Shukrute#lily
Kayle · Mid
6 / 8 / 5
45.8% KP
21,305
20.3% share
12,912g
251 CS · 9.3/m
qzwq#sleep
Xerath · ADC
0 / 6 / 6
25% KP
19,620
18.7% share
8,881g
176 CS · 6.5/m
Nephis#ΟωΟ
Blitzcrank · Support
1 / 13 / 10
45.8% KP
7,940
7.6% share
6,647g
10 CS · 0.4/m
Red side
VictoryErling Haaland#Makes
Ambessa · Top
7 / 5 / 7
35.9% KP
21,312
19.8% share
12,683g
217 CS · 8/m
You Can#okibo
Xin Zhao · Jungle
2 / 4 / 12
35.9% KP
21,034
19.5% share
10,259g
189 CS · 7/m
Qats#BR2
Locke · Mid
19 / 8 / 6
64.1% KP
26,604
24.7% share
15,278g
173 CS · 6.4/m
antifragile#isa
Vel'Koz · ADC
8 / 2 / 13
53.8% KP
29,822
27.6% share
14,019g
233 CS · 8.6/m
discléxio#errei
Karma · Support
3 / 5 / 20
59% KP
9,117
8.5% share
8,891g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
