Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 70 days ago
5 / 2 / 5
K / D / A
33.3%
Kill participation
943.7
Damage / min
11,296g
521.4 gold / min
19
10 placed · 0 cleared
218
10.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpollogamermental#ity
Singed · Top
2 / 5 / 4
40% KP
6,937
10.9% share
6,492g
119 CS · 5.5/m
ONE TRUE KING#shin
Rengar · Jungle
3 / 7 / 4
46.7% KP
14,442
22.6% share
7,942g
125 CS · 5.8/m
blue locke#ego
Ahri · Mid
3 / 4 / 5
53.3% KP
18,109
28.4% share
8,503g
177 CS · 8.2/m
Qats#BR2
Cassiopeia · ADC
5 / 5 / 2
46.7% KP
14,999
23.5% share
9,128g
147 CS · 6.8/m
GEENA#66666
Janna · Support
2 / 9 / 9
73.3% KP
9,286
14.6% share
5,818g
22 CS · 1/m
Red side
VictoryEST Bwipo#1810
Viktor · Top
5 / 2 / 5
33.3% KP
20,446
20% share
11,296g
218 CS · 10.1/m
Leba#nvm
Lee Sin · Jungle
6 / 1 / 5
36.7% KP
13,665
13.4% share
9,729g
149 CS · 6.9/m
Mings#Bird
Anivia · Mid
2 / 3 / 9
36.7% KP
13,809
13.5% share
8,714g
162 CS · 7.5/m
savitar#1807
Jayce · ADC
8 / 5 / 5
43.3% KP
29,045
28.5% share
11,331g
190 CS · 8.8/m
konseki#knsk
Pantheon · Support
9 / 4 / 12
70% KP
25,026
24.5% share
9,468g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
