Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 69 days ago
10 / 6 / 9
K / D / A
48.7%
Kill participation
1,024.7
Damage / min
18,251g
505.8 gold / min
46
17 placed · 9 cleared
319
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDudu Duelista#dudu
Riven · Top
11 / 7 / 1
29.3% KP
34,878
22.3% share
18,879g
299 CS · 8.3/m
guga fighter#001
Qiyana · Jungle
14 / 7 / 8
53.7% KP
38,526
24.6% share
20,502g
307 CS · 8.5/m
Mings#Bird
Anivia · Mid
5 / 9 / 9
34.1% KP
23,425
15% share
12,516g
196 CS · 5.4/m
Tutsz#1612
Cassiopeia · ADC
5 / 9 / 10
36.6% KP
39,204
25.1% share
13,690g
239 CS · 6.6/m
celesticka#medo
Sona · Support
6 / 7 / 21
65.9% KP
20,387
13% share
12,340g
25 CS · 0.7/m
Red side
VictoryEST Bwipo#1810
Zaahen · Top
10 / 6 / 9
48.7% KP
36,976
22% share
18,251g
319 CS · 8.8/m
You Can#okibo
Ambessa · Jungle
12 / 8 / 12
61.5% KP
41,875
24.9% share
18,585g
293 CS · 8.1/m
cristal#relly
Ahri · Mid
11 / 13 / 15
66.7% KP
42,979
25.5% share
17,115g
256 CS · 7.1/m
tank melter#2410
Xerath · ADC
4 / 7 / 16
51.3% KP
34,406
20.5% share
14,242g
237 CS · 6.6/m
just1n b13b3r#xxxv7
Janna · Support
2 / 7 / 24
66.7% KP
12,003
7.1% share
10,612g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
