Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 69 days ago
9 / 6 / 7
K / D / A
48.5%
Kill participation
929.2
Damage / min
13,594g
471.5 gold / min
34
12 placed · 4 cleared
247
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Ambessa · Top
9 / 6 / 7
48.5% KP
26,793
22.1% share
13,594g
247 CS · 8.6/m
samwise the hero#hrQ
Talon · Jungle
7 / 8 / 10
51.5% KP
24,010
19.8% share
12,389g
184 CS · 6.4/m
discléxio#errei
Hwei · Mid
9 / 9 / 12
63.6% KP
34,028
28.1% share
12,096g
168 CS · 5.8/m
Duduhh#愛憎の影
Tristana · ADC
6 / 7 / 6
36.4% KP
26,203
21.6% share
13,453g
237 CS · 8.2/m
najp#777
Janna · Support
2 / 6 / 19
63.6% KP
10,244
8.4% share
8,334g
12 CS · 0.4/m
Red side
Victorychidori#aura
Riven · Top
3 / 6 / 11
38.9% KP
20,090
17.9% share
13,447g
208 CS · 7.2/m
do it for her#cisne
Kindred · Jungle
13 / 6 / 11
66.7% KP
35,471
31.6% share
17,774g
245 CS · 8.5/m
Flxrzinha#br1
Tahm Kench · Mid
10 / 7 / 10
55.6% KP
25,858
23% share
11,630g
132 CS · 4.6/m
LuanziN#2500
Yunara · ADC
4 / 7 / 7
30.6% KP
17,012
15.1% share
14,409g
255 CS · 8.8/m
digu#kei
Bard · Support
6 / 7 / 23
80.6% KP
13,907
12.4% share
11,280g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
