Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 68 days ago
6 / 6 / 14
K / D / A
51.3%
Kill participation
924.3
Damage / min
12,966g
436.6 gold / min
17
12 placed · 0 cleared
210
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
3 / 10 / 6
32.1% KP
17,576
17.2% share
9,479g
160 CS · 5.4/m
juny#misa
Bel'Veth · Jungle
5 / 10 / 7
42.9% KP
13,189
12.9% share
12,534g
172 CS · 5.8/m
Lora#1704
Katarina · Mid
5 / 7 / 6
39.3% KP
18,205
17.8% share
11,644g
193 CS · 6.5/m
titanzeraaa#r10
Viktor · ADC
13 / 7 / 8
75% KP
43,228
42.3% share
16,803g
272 CS · 9.2/m
True Hero#nayla
Yuumi · Support
2 / 5 / 19
75% KP
10,041
9.8% share
9,230g
19 CS · 0.6/m
Red side
VictoryEST Bwipo#1810
Olaf · Top
6 / 6 / 14
51.3% KP
27,452
23.6% share
12,966g
210 CS · 7.1/m
Joni Cabritinha#BR1
Jayce · Jungle
19 / 6 / 6
64.1% KP
35,843
30.8% share
20,126g
230 CS · 7.7/m
courtesy#1103
Yasuo · Mid
6 / 6 / 9
38.5% KP
19,449
16.7% share
14,810g
284 CS · 9.6/m
pinkpurple99999#br1
Karthus · ADC
6 / 6 / 15
53.8% KP
23,370
20.1% share
14,291g
228 CS · 7.7/m
mctulio12#faux
Anivia · Support
2 / 4 / 15
43.6% KP
10,105
8.7% share
10,111g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
