Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 67 days ago
7 / 8 / 9
K / D / A
37.2%
Kill participation
1,052.2
Damage / min
15,982g
518.1 gold / min
26
12 placed · 0 cleared
247
8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Ambessa · Top
7 / 8 / 9
37.2% KP
32,461
23.8% share
15,982g
247 CS · 8/m
tudo bem#999
Ekko · Jungle
13 / 6 / 7
46.5% KP
22,479
16.5% share
14,590g
181 CS · 5.9/m
Grevthar#BRA1
Locke · Mid
15 / 6 / 4
44.2% KP
30,469
22.3% share
13,576g
203 CS · 6.6/m
Yahallo#2610
Kog'Maw · ADC
5 / 5 / 8
30.2% KP
34,542
25.3% share
14,036g
249 CS · 8.1/m
KeeeSh#nub
Sylas · Support
3 / 8 / 14
39.5% KP
16,446
12.1% share
9,357g
37 CS · 1.2/m
Red side
VictoryAYELGODLIKEMODE#PIT
Illaoi · Top
4 / 11 / 6
30.3% KP
30,087
19.5% share
11,893g
240 CS · 7.8/m
ONE TRUE KING#shin
Kindred · Jungle
16 / 11 / 2
54.5% KP
32,618
21.2% share
17,324g
211 CS · 6.8/m
neon#enoy
Yone · Mid
12 / 8 / 7
57.6% KP
47,379
30.7% share
17,102g
253 CS · 8.2/m
Morttheus#BR1
Viktor · ADC
1 / 3 / 12
39.4% KP
36,990
24% share
13,275g
290 CS · 9.4/m
digu#kei
Janna · Support
0 / 10 / 20
60.6% KP
7,117
4.6% share
8,818g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
