Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 67 days ago
2 / 7 / 17
K / D / A
50%
Kill participation
944.1
Damage / min
15,481g
459.1 gold / min
38
18 placed · 3 cleared
279
8.3 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Gangplank · Top
2 / 7 / 17
50% KP
31,831
19.5% share
15,481g
279 CS · 8.3/m
juny#misa
Evelynn · Jungle
16 / 2 / 7
60.5% KP
37,447
22.9% share
17,149g
235 CS · 7/m
guigs#00000
Talon · Mid
7 / 11 / 4
28.9% KP
27,157
16.6% share
13,310g
209 CS · 6.2/m
Testacc#sauce
Jhin · ADC
8 / 5 / 15
60.5% KP
39,987
24.5% share
16,371g
239 CS · 7.1/m
别放弃#copy
Sona · Support
5 / 6 / 18
60.5% KP
26,904
16.5% share
11,731g
42 CS · 1.2/m
Red side
DefeatSuperCleber#Super
Kog'Maw · Top
9 / 10 / 5
45.2% KP
44,622
30% share
14,692g
242 CS · 7.2/m
You Can#okibo
Vi · Jungle
3 / 7 / 14
54.8% KP
20,935
14.1% share
13,113g
227 CS · 6.7/m
RESILIÊNCIA#NOOB
Locke · Mid
12 / 7 / 4
51.6% KP
40,727
27.3% share
15,465g
232 CS · 6.9/m
titanzeraaa#r10
Corki · ADC
5 / 10 / 7
38.7% KP
31,510
21.2% share
14,506g
301 CS · 8.9/m
barinho#hxh
Nami · Support
2 / 4 / 17
61.3% KP
11,120
7.5% share
9,290g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
