Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Udyr
Victory
Ranked Solo/Duo · 62 days ago
5 / 5 / 3
K / D / A
20%
Kill participation
544.3
Damage / min
16,103g
442 gold / min
35
14 placed · 5 cleared
311
8.5 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Olaf · Top
4 / 6 / 5
31% KP
23,376
16.7% share
14,527g
291 CS · 8/m
gurincriveI#br1
Kha'Zix · Jungle
13 / 9 / 10
79.3% KP
38,586
27.6% share
17,621g
247 CS · 6.8/m
blue locke#ego
Syndra · Mid
5 / 6 / 7
41.4% KP
36,301
25.9% share
15,801g
311 CS · 8.5/m
Testacc#sauce
Varus · ADC
4 / 8 / 6
34.5% KP
26,844
19.2% share
14,638g
324 CS · 8.9/m
VKS NEXT TOPKING#crown
Bard · Support
3 / 11 / 16
65.5% KP
14,782
10.6% share
11,096g
33 CS · 0.9/m
Red side
VictoryEST Bwipo#1810
Udyr · Top
5 / 5 / 3
20% KP
19,829
13.3% share
16,103g
311 CS · 8.5/m
clickoeasy#astro
Shyvana · Jungle
6 / 4 / 16
55% KP
28,220
18.9% share
19,036g
342 CS · 9.4/m
Tevez Jobin#0208
Ryze · Mid
8 / 6 / 10
45% KP
31,809
21.3% share
17,098g
325 CS · 8.9/m
unethical#333
Ezreal · ADC
13 / 7 / 8
52.5% KP
45,207
30.2% share
18,949g
301 CS · 8.3/m
K0GUDOiL0VEdREw#ŁEViN
Quinn · Support
8 / 7 / 18
65% KP
24,507
16.4% share
14,445g
62 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
