Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 62 days ago
8 / 1 / 7
K / D / A
39.5%
Kill participation
1,101.3
Damage / min
14,861g
531.7 gold / min
26
14 placed · 2 cleared
239
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Renekton · Top
1 / 6 / 0
3.8% KP
17,277
18% share
9,032g
225 CS · 8.1/m
Purdycacinho#PYPY
Xin Zhao · Jungle
4 / 8 / 7
42.3% KP
15,659
16.3% share
9,706g
149 CS · 5.3/m
Nero The Fik#zay
Twisted Fate · Mid
7 / 7 / 6
50% KP
21,953
22.9% share
12,650g
223 CS · 8/m
K0GUDOiL0VEdREw#ŁEViN
Caitlyn · ADC
12 / 11 / 7
73.1% KP
31,433
32.8% share
14,365g
226 CS · 8.1/m
nlnfetinho do rj#ownt
Janna · Support
2 / 6 / 16
69.2% KP
9,485
9.9% share
8,868g
26 CS · 0.9/m
Red side
VictoryEST Bwipo#1810
Jax · Top
8 / 1 / 7
39.5% KP
30,782
25.6% share
14,861g
239 CS · 8.6/m
Shy1#UwU
Nidalee · Jungle
9 / 5 / 12
55.3% KP
22,144
18.4% share
14,510g
240 CS · 8.6/m
Duduhh#愛憎の影
Katarina · Mid
13 / 7 / 12
65.8% KP
39,125
32.5% share
15,080g
207 CS · 7.4/m
hey jude#2306
Riven · ADC
5 / 7 / 16
55.3% KP
18,551
15.4% share
14,362g
195 CS · 7/m
YSYSMÖ#BR1
Galio · Support
3 / 6 / 19
57.9% KP
9,692
8.1% share
9,687g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
