Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 59 days ago
2 / 3 / 3
K / D / A
23.8%
Kill participation
873.2
Damage / min
11,018g
392.8 gold / min
27
13 placed · 3 cleared
229
8.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Camille · Top
8 / 7 / 2
47.6% KP
30,595
30.6% share
12,454g
203 CS · 7.2/m
ray peat#0511
Evelynn · Jungle
8 / 8 / 5
61.9% KP
21,082
21.1% share
11,697g
161 CS · 5.7/m
EST Bwipo#1810
Sylas · Mid
2 / 3 / 3
23.8% KP
24,494
24.5% share
11,018g
229 CS · 8.2/m
Eternal o suino#Suino
Jinx · ADC
3 / 10 / 3
28.6% KP
15,969
16% share
11,949g
230 CS · 8.2/m
scamber#BR1
Shen · Support
0 / 9 / 9
42.9% KP
7,920
7.9% share
7,263g
24 CS · 0.9/m
Red side
Victoryswin#omago
Sett · Top
6 / 7 / 11
45.9% KP
33,050
24.5% share
12,686g
198 CS · 7.1/m
Oikawa Tooru#LEV
Naafiri · Jungle
10 / 3 / 9
51.4% KP
27,127
20.1% share
14,096g
209 CS · 7.5/m
waste#z z
Talon · Mid
7 / 6 / 6
35.1% KP
28,728
21.3% share
11,901g
214 CS · 7.6/m
Kojima#ゲツヨウビ
Taliyah · ADC
11 / 4 / 10
56.8% KP
32,786
24.3% share
15,324g
233 CS · 8.3/m
cinnamoroll#2506
Nami · Support
3 / 1 / 22
67.6% KP
13,315
9.9% share
10,402g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
