Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 58 days ago
19 / 7 / 3
K / D / A
56.4%
Kill participation
1,805.9
Damage / min
19,247g
697.4 gold / min
26
11 placed · 2 cleared
243
8.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Jayce · Top
19 / 7 / 3
56.4% KP
49,843
41.7% share
19,247g
243 CS · 8.8/m
haxixe abuser#anna
Kha'Zix · Jungle
3 / 1 / 7
25.6% KP
10,986
9.2% share
13,121g
304 CS · 11/m
little Annie#2000
Annie · Mid
6 / 3 / 11
43.6% KP
16,818
14.1% share
10,870g
163 CS · 5.9/m
yukiya#16y
Ezreal · ADC
6 / 5 / 6
30.8% KP
33,600
28.1% share
13,339g
244 CS · 8.8/m
CamiIo#br1
Zilean · Support
5 / 2 / 15
51.3% KP
8,405
7% share
10,379g
39 CS · 1.4/m
Red side
DefeatPink Matter#1009
Nasus · Top
3 / 13 / 4
38.9% KP
13,854
16.9% share
9,067g
152 CS · 5.5/m
devils den#910
Quinn · Jungle
9 / 8 / 3
66.7% KP
22,564
27.6% share
15,004g
212 CS · 7.7/m
sing 4 da moment#90210
Galio · Mid
1 / 6 / 4
27.8% KP
14,488
17.7% share
9,897g
238 CS · 8.6/m
ΡΟRΝSΤΑRZILEAN#L9ーー
Karthus · ADC
4 / 6 / 4
44.4% KP
27,298
33.3% share
13,388g
233 CS · 8.4/m
The Master God#0412
Thresh · Support
1 / 6 / 5
33.3% KP
3,690
4.5% share
6,931g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
