Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 57 days ago
0 / 12 / 26
K / D / A
68.4%
Kill participation
511.6
Damage / min
10,476g
285.3 gold / min
143
58 placed · 10 cleared
34
0.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Renekton · Top
9 / 6 / 11
52.6% KP
27,900
17.6% share
17,336g
296 CS · 8.1/m
fellas#box
Shaco · Jungle
6 / 8 / 18
63.2% KP
42,412
26.8% share
14,658g
202 CS · 5.5/m
Rato do asfalto#BR1
Yasuo · Mid
14 / 12 / 6
52.6% KP
35,525
22.5% share
17,567g
261 CS · 7.1/m
i wanna tell u#lexie
Syndra · ADC
9 / 7 / 5
36.8% KP
33,576
21.2% share
16,734g
309 CS · 8.4/m
EST Bwipo#1810
Poppy · Support
0 / 12 / 26
68.4% KP
18,783
11.9% share
10,476g
34 CS · 0.9/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
7 / 13 / 3
22.7% KP
20,198
12.3% share
16,336g
285 CS · 7.8/m
czzzzzzzz#ego
Kayn · Jungle
15 / 9 / 11
59.1% KP
33,907
20.7% share
18,798g
242 CS · 6.6/m
crawl2r#gabi
Zed · Mid
10 / 3 / 14
54.5% KP
47,398
28.9% share
18,741g
270 CS · 7.4/m
sakayanagi#1 1
Viktor · ADC
8 / 3 / 13
47.7% KP
48,433
29.6% share
17,342g
293 CS · 8/m
gizem#007
Leona · Support
4 / 10 / 20
54.5% KP
13,876
8.5% share
11,339g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
