Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 57 days ago
9 / 2 / 16
K / D / A
69.4%
Kill participation
1,465.7
Damage / min
11,712g
482.3 gold / min
27
9 placed · 2 cleared
203
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Swain · Top
1 / 11 / 0
7.1% KP
14,802
20.8% share
6,899g
160 CS · 6.6/m
Duduhh#愛憎の影
Lee Sin · Jungle
8 / 3 / 3
78.6% KP
15,189
21.3% share
11,943g
195 CS · 8/m
seasons#2306
Riven · Mid
2 / 6 / 1
21.4% KP
11,622
16.3% share
9,346g
189 CS · 7.8/m
Quinn#zinha
Kalista · ADC
3 / 10 / 6
64.3% KP
21,662
30.4% share
10,938g
180 CS · 7.4/m
the black parade#sono
Nami · Support
0 / 6 / 10
71.4% KP
7,948
11.2% share
6,326g
28 CS · 1.2/m
Red side
VictoryEST Bwipo#1810
Sylas · Top
9 / 2 / 16
69.4% KP
35,593
33.7% share
11,712g
203 CS · 8.4/m
theatron#zzz
Vi · Jungle
8 / 2 / 11
52.8% KP
12,986
12.3% share
11,668g
187 CS · 7.7/m
sing 4 da moment#90210
Syndra · Mid
4 / 4 / 10
38.9% KP
21,980
20.8% share
10,363g
222 CS · 9.1/m
hdrs#1111
Ezreal · ADC
13 / 3 / 9
61.1% KP
27,120
25.7% share
14,339g
210 CS · 8.6/m
Jakezin#IMAN
Renata Glasc · Support
2 / 3 / 20
61.1% KP
7,838
7.4% share
7,770g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
