Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 56 days ago
3 / 8 / 14
K / D / A
41.5%
Kill participation
891.2
Damage / min
9,771g
386.7 gold / min
24
11 placed · 3 cleared
155
6.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Camille · Top
3 / 8 / 14
41.5% KP
22,518
19.3% share
9,771g
155 CS · 6.1/m
Joni Cabritinha#BR1
Lee Sin · Jungle
14 / 0 / 17
75.6% KP
21,863
18.8% share
15,287g
213 CS · 8.4/m
curto goticas#br1
Yasuo · Mid
11 / 6 / 7
43.9% KP
25,143
21.6% share
15,101g
231 CS · 9.1/m
Meito#GHUL
Karthus · ADC
9 / 9 / 15
58.5% KP
34,020
29.2% share
13,907g
210 CS · 8.3/m
felipinho#0804
Taliyah · Support
4 / 9 / 19
56.1% KP
12,958
11.1% share
8,844g
30 CS · 1.2/m
Red side
Defeattheatron#zzz
Fiora · Top
9 / 8 / 1
32.3% KP
28,966
32.7% share
14,220g
218 CS · 8.6/m
titanzeraaa#r10
Jayce · Jungle
5 / 10 / 7
38.7% KP
17,801
20.1% share
11,258g
156 CS · 6.2/m
GEENA#66666
Katarina · Mid
13 / 8 / 5
58.1% KP
19,661
22.2% share
11,745g
133 CS · 5.3/m
Jim Hawkins#Kai
Ezreal · ADC
3 / 5 / 10
41.9% KP
15,116
17.1% share
10,698g
186 CS · 7.4/m
ALOPRASPRIMEMODE#GOAT
Nautilus · Support
1 / 10 / 13
45.2% KP
6,986
7.9% share
7,286g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
