Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 51 days ago
6 / 7 / 5
K / D / A
35.5%
Kill participation
737.5
Damage / min
14,586g
447.9 gold / min
46
16 placed · 8 cleared
269
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
6 / 8 / 8
38.9% KP
26,715
24.3% share
13,298g
218 CS · 6.7/m
juny#misa
Evelynn · Jungle
7 / 3 / 14
58.3% KP
25,801
23.5% share
14,411g
220 CS · 6.8/m
Grevthar#BRA1
Locke · Mid
13 / 5 / 6
52.8% KP
26,386
24% share
16,965g
253 CS · 7.8/m
willow#noir
Syndra · ADC
2 / 9 / 4
16.7% KP
12,621
11.5% share
12,113g
209 CS · 6.4/m
konseki#knsk
Pyke · Support
8 / 6 / 15
63.9% KP
18,322
16.7% share
13,090g
28 CS · 0.9/m
Red side
VictoryEST Bwipo#1810
Garen · Top
6 / 7 / 5
35.5% KP
24,018
19.9% share
14,586g
269 CS · 8.3/m
Elucidator#zz1
Master Yi · Jungle
10 / 8 / 4
45.2% KP
25,671
21.2% share
15,982g
233 CS · 7.2/m
GOOD GAME GG XD#0404
Orianna · Mid
5 / 7 / 14
61.3% KP
26,770
22.2% share
12,906g
219 CS · 6.7/m
Nero The Fik#zay
Caitlyn · ADC
6 / 6 / 13
61.3% KP
32,839
27.2% share
16,725g
321 CS · 9.9/m
Freedon#br1
Karma · Support
4 / 8 / 21
80.6% KP
11,549
9.6% share
10,957g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
