Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 50 days ago
20 / 2 / 15
K / D / A
64.8%
Kill participation
2,025.4
Damage / min
21,052g
635.4 gold / min
38
13 placed · 5 cleared
238
7.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Gragas · Top
6 / 11 / 12
41.9% KP
35,660
21.1% share
13,586g
218 CS · 6.6/m
ONE TRUE KING#shin
Rengar · Jungle
15 / 12 / 4
44.2% KP
46,341
27.5% share
17,025g
219 CS · 6.6/m
Zeraora#N0807
Fizz · Mid
9 / 14 / 6
34.9% KP
28,575
16.9% share
14,881g
206 CS · 6.2/m
Espargues#br1
Syndra · ADC
10 / 6 / 11
48.8% KP
42,756
25.3% share
17,020g
271 CS · 8.2/m
ZocQ#br1
Blitzcrank · Support
3 / 11 / 19
51.2% KP
15,485
9.2% share
9,819g
15 CS · 0.5/m
Red side
VictoryEST Bwipo#1810
Nasus · Top
20 / 2 / 15
64.8% KP
67,107
36% share
21,052g
238 CS · 7.2/m
zausbnz#JACK
Hecarim · Jungle
6 / 11 / 16
40.7% KP
34,222
18.3% share
15,587g
264 CS · 8/m
warpath#heca
Akali · Mid
11 / 10 / 7
33.3% KP
30,147
16.2% share
12,929g
180 CS · 5.4/m
luquirou#luca
Katarina · ADC
13 / 11 / 13
48.1% KP
41,275
22.1% share
16,332g
174 CS · 5.3/m
yang guifei#ropi
Janna · Support
4 / 9 / 32
66.7% KP
13,912
7.5% share
12,259g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
