Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 45 days ago
5 / 4 / 3
K / D / A
50%
Kill participation
768.5
Damage / min
11,197g
388.3 gold / min
30
13 placed · 2 cleared
232
8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychidori#aura
Riven · Top
1 / 4 / 6
19.4% KP
9,334
8.7% share
10,306g
199 CS · 6.9/m
juny#misa
Qiyana · Jungle
13 / 2 / 14
75% KP
38,792
36% share
17,514g
243 CS · 8.4/m
HotPie#0802
Lux · Mid
13 / 0 / 10
63.9% KP
27,634
25.7% share
14,371g
264 CS · 9.2/m
TTVNehemmiahlol#Stoic
Viego · ADC
2 / 7 / 9
30.6% KP
7,851
7.3% share
10,323g
150 CS · 5.2/m
GUXIX GANKK#123
Sylas · Support
7 / 3 / 17
66.7% KP
24,110
22.4% share
10,292g
45 CS · 1.6/m
Red side
DefeatEST Bwipo#1810
Rumble · Top
5 / 4 / 3
50% KP
22,157
26.2% share
11,197g
232 CS · 8/m
Kohls#peace
Hecarim · Jungle
3 / 7 / 5
50% KP
15,039
17.8% share
10,423g
199 CS · 6.9/m
LOUD Sinatra#myway
Cassiopeia · Mid
1 / 7 / 7
50% KP
16,966
20% share
9,564g
228 CS · 7.9/m
janavi#BR2
Yunara · ADC
6 / 5 / 4
62.5% KP
19,642
23.2% share
15,268g
242 CS · 8.4/m
momomomomomomomo#omom
Leona · Support
1 / 13 / 7
50% KP
10,905
12.9% share
7,688g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
