Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 44 days ago
14 / 3 / 9
K / D / A
56.1%
Kill participation
1,158.4
Damage / min
16,056g
540.6 gold / min
36
13 placed · 3 cleared
240
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFalcãoImortal#Solo
Gragas · Top
1 / 10 / 4
21.7% KP
12,318
12.1% share
8,937g
168 CS · 5.7/m
yuM#FVL
Ambessa · Jungle
7 / 8 / 4
47.8% KP
18,368
18% share
12,897g
188 CS · 6.3/m
King#bong
Zed · Mid
10 / 7 / 2
52.2% KP
32,594
32% share
17,777g
210 CS · 7.1/m
юрий плисецкий#хвэй
Hwei · ADC
3 / 7 / 7
43.5% KP
21,157
20.8% share
11,616g
222 CS · 7.5/m
Droga é o bart#bart
Annie · Support
2 / 9 / 12
60.9% KP
17,386
17.1% share
9,612g
56 CS · 1.9/m
Red side
VictoryEST Bwipo#1810
Varus · Top
14 / 3 / 9
56.1% KP
34,403
32.1% share
16,056g
240 CS · 8.1/m
SUICIDEBOYS#fizz
Hecarim · Jungle
9 / 2 / 12
51.2% KP
21,519
20.1% share
14,869g
241 CS · 8.1/m
Flxrzinha#br1
Aurelion Sol · Mid
9 / 4 / 9
43.9% KP
20,354
19% share
12,328g
183 CS · 6.2/m
kairós#axion
Kai'Sa · ADC
9 / 6 / 14
56.1% KP
26,736
24.9% share
15,542g
220 CS · 7.4/m
MR WORLDWlDE#daIe
Lulu · Support
0 / 8 / 25
61% KP
4,236
3.9% share
8,666g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
