Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 43 days ago
4 / 7 / 4
K / D / A
36.4%
Kill participation
1,131
Damage / min
12,587g
470.2 gold / min
24
9 placed · 3 cleared
224
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Gangplank · Top
4 / 7 / 4
36.4% KP
30,274
30.5% share
12,587g
224 CS · 8.4/m
MALWARE#diogo
Ekko · Jungle
5 / 10 / 7
54.5% KP
20,282
20.4% share
10,755g
155 CS · 5.8/m
On Sight#CHAD
Vladimir · Mid
4 / 9 / 2
27.3% KP
14,998
15.1% share
9,532g
164 CS · 6.1/m
Kalista#53105
Kalista · ADC
9 / 9 / 4
59.1% KP
22,705
22.9% share
13,115g
228 CS · 8.5/m
Duduhh#愛憎の影
Renata Glasc · Support
0 / 7 / 14
63.6% KP
11,062
11.1% share
7,526g
25 CS · 0.9/m
Red side
Victoryswin#omago
Sett · Top
6 / 6 / 8
33.3% KP
21,029
18.1% share
11,523g
171 CS · 6.4/m
uzent#fifi
Naafiri · Jungle
20 / 2 / 7
64.3% KP
31,966
27.5% share
17,956g
244 CS · 9.1/m
its okay#true
Orianna · Mid
12 / 4 / 12
57.1% KP
40,373
34.8% share
14,246g
234 CS · 8.7/m
celesticka#medo
Lux · ADC
3 / 5 / 15
42.9% KP
13,918
12% share
11,594g
184 CS · 6.9/m
Maddóg of Estudo#srfj
Zilean · Support
1 / 5 / 22
54.8% KP
8,867
7.6% share
8,710g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
