Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 42 days ago
22 / 1 / 11
K / D / A
75%
Kill participation
1,887.4
Damage / min
19,264g
733.9 gold / min
33
10 placed · 3 cleared
263
10 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatglitch#rrrrr
Jayce · Top
1 / 14 / 3
15.4% KP
13,672
14% share
8,214g
161 CS · 6.1/m
Pain ZOEN#123
Aatrox · Jungle
10 / 5 / 6
61.5% KP
25,056
25.6% share
12,625g
198 CS · 7.5/m
savitar#1807
Yone · Mid
4 / 6 / 4
30.8% KP
21,379
21.9% share
11,075g
226 CS · 8.6/m
cugozadinho1#ziddy
Viktor · ADC
7 / 10 / 4
42.3% KP
27,196
27.8% share
12,002g
209 CS · 8/m
Telas#0604
Rell · Support
4 / 9 / 17
80.8% KP
10,426
10.7% share
8,697g
31 CS · 1.2/m
Red side
VictoryEST Bwipo#1810
Gragas · Top
22 / 1 / 11
75% KP
49,544
41.8% share
19,264g
263 CS · 10/m
too sharp 4u#r10
Lee Sin · Jungle
8 / 4 / 16
54.5% KP
17,855
15.1% share
13,011g
189 CS · 7.2/m
虎牙丶北境CC#111
Qiyana · Mid
7 / 8 / 5
27.3% KP
18,884
15.9% share
10,103g
133 CS · 5.1/m
TwitchTV Zeyfrom#King
Sivir · ADC
5 / 4 / 12
38.6% KP
20,175
17% share
14,750g
263 CS · 10/m
joaquim pardinho#br1
Swain · Support
2 / 9 / 14
36.4% KP
11,979
10.1% share
9,430g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
