Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Volibear
Victory
Ranked Solo/Duo · 42 days ago
14 / 4 / 5
K / D / A
42.2%
Kill participation
1,176.5
Damage / min
16,623g
583.9 gold / min
32
12 placed · 4 cleared
230
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNumber One#블리치
Camille · Top
10 / 13 / 6
61.5% KP
25,174
23.7% share
12,954g
174 CS · 6.1/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
3 / 5 / 9
46.2% KP
12,803
12% share
12,130g
205 CS · 7.2/m
crawl2r#gabi
Viktor · Mid
7 / 6 / 9
61.5% KP
35,149
33% share
14,031g
253 CS · 8.9/m
akwww#zxcvb
Varus · ADC
6 / 15 / 4
38.5% KP
19,528
18.4% share
12,109g
205 CS · 7.2/m
GUXIX GANKK#123
Anivia · Support
0 / 6 / 12
46.2% KP
13,727
12.9% share
7,993g
34 CS · 1.2/m
Red side
VictoryEST Bwipo#1810
Volibear · Top
14 / 4 / 5
42.2% KP
33,492
26.7% share
16,623g
230 CS · 8.1/m
Cedranie#BR1
Lee Sin · Jungle
5 / 5 / 14
42.2% KP
19,196
15.3% share
12,205g
196 CS · 6.9/m
twitch duelista#xdd
Rumble · Mid
14 / 4 / 8
48.9% KP
31,122
24.8% share
13,037g
183 CS · 6.4/m
love me not#BLG
Sivir · ADC
8 / 9 / 14
48.9% KP
27,992
22.3% share
15,351g
225 CS · 7.9/m
scamber#BR1
Bard · Support
4 / 4 / 26
66.7% KP
13,595
10.8% share
10,294g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
