Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 41 days ago
10 / 4 / 7
K / D / A
53.1%
Kill participation
1,067.7
Damage / min
15,002g
533.6 gold / min
33
14 placed · 2 cleared
237
8.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Sett · Top
10 / 4 / 7
53.1% KP
30,019
26.3% share
15,002g
237 CS · 8.4/m
bellingham22#00001
Pantheon · Jungle
11 / 8 / 6
53.1% KP
32,706
28.6% share
14,034g
203 CS · 7.2/m
xsm#zzz
Ahri · Mid
0 / 9 / 6
18.8% KP
14,380
12.6% share
8,803g
188 CS · 6.7/m
touka kirishima#ANK
Lucian · ADC
8 / 7 / 8
50% KP
31,156
27.3% share
15,801g
264 CS · 9.4/m
yügen#julia
Milio · Support
3 / 8 / 15
56.3% KP
5,994
5.2% share
8,693g
30 CS · 1.1/m
Red side
Victorynicklink#12345
Jax · Top
3 / 7 / 4
19.4% KP
23,110
17.9% share
11,917g
225 CS · 8/m
juny#misa
Bel'Veth · Jungle
18 / 5 / 4
61.1% KP
39,140
30.4% share
18,274g
234 CS · 8.3/m
cristal#relly
Lissandra · Mid
6 / 7 / 6
33.3% KP
27,330
21.2% share
11,233g
233 CS · 8.3/m
void#isagi
Jhin · ADC
8 / 7 / 10
50% KP
28,004
21.7% share
14,966g
223 CS · 7.9/m
Kommandant Igris#999
Braum · Support
1 / 6 / 21
61.1% KP
11,260
8.7% share
9,409g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
