Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 40 days ago
3 / 11 / 3
K / D / A
26.1%
Kill participation
1,156.7
Damage / min
7,550g
322.4 gold / min
20
9 placed · 0 cleared
142
6.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Ambessa · Top
3 / 11 / 3
26.1% KP
27,086
23.2% share
7,550g
142 CS · 6.1/m
DeathSquill#br1
Udyr · Jungle
6 / 5 / 8
60.9% KP
26,222
22.4% share
10,953g
187 CS · 8/m
Duduhh#愛憎の影
Zeri · Mid
7 / 7 / 7
60.9% KP
32,594
27.9% share
10,484g
141 CS · 6/m
Testacc#sauce
Kalista · ADC
7 / 12 / 6
56.5% KP
25,129
21.5% share
10,626g
160 CS · 6.8/m
firewalkwithme#nana
Milio · Support
0 / 5 / 18
78.3% KP
5,797
5% share
6,497g
26 CS · 1.1/m
Red side
Victoryswin#omago
Sett · Top
6 / 3 / 7
32.5% KP
23,888
21.6% share
10,081g
134 CS · 5.7/m
Nero The Fik#zay
Naafiri · Jungle
12 / 2 / 9
52.5% KP
26,080
23.6% share
12,004g
164 CS · 7/m
ewaske#BR11
Locke · Mid
15 / 6 / 2
42.5% KP
30,725
27.8% share
12,191g
136 CS · 5.8/m
hatenight#0000
Nilah · ADC
6 / 6 / 16
55% KP
25,004
22.7% share
13,288g
196 CS · 8.4/m
wasurenai#444
Soraka · Support
1 / 6 / 21
55% KP
4,677
4.2% share
7,451g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
