Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Defeat
Ranked Solo/Duo · 39 days ago
9 / 3 / 4
K / D / A
65%
Kill participation
1,075.1
Damage / min
10,853g
497.1 gold / min
19
7 placed · 1 cleared
163
7.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylolololololololo#valeu
Camille · Top
7 / 8 / 2
31% KP
16,411
22.6% share
10,991g
189 CS · 8.7/m
tetis#tts
Qiyana · Jungle
4 / 3 / 5
31% KP
10,980
15.1% share
10,905g
177 CS · 8.1/m
Marlove#25565
Zac · Mid
1 / 3 / 8
31% KP
7,224
9.9% share
6,338g
92 CS · 4.2/m
bbeNjlol#001
Tristana · ADC
16 / 3 / 2
62.1% KP
32,133
44.2% share
16,613g
215 CS · 9.8/m
Pansinho#BrLux
Lulu · Support
1 / 3 / 17
62.1% KP
5,985
8.2% share
7,965g
22 CS · 1/m
Red side
DefeatGuoliverX#mel
Hwei · Top
3 / 11 / 2
25% KP
13,345
19% share
7,898g
123 CS · 5.6/m
eu amo a duda#Filip
Viego · Jungle
3 / 6 / 4
35% KP
9,985
14.2% share
8,123g
136 CS · 6.2/m
EST Bwipo#1810
Nunu & Willump · Mid
9 / 3 / 4
65% KP
23,474
33.4% share
10,853g
163 CS · 7.5/m
Meito#GHUL
Karthus · ADC
3 / 6 / 6
45% KP
19,381
27.5% share
10,335g
222 CS · 10.2/m
Рыбка#Spy
Ivern · Support
2 / 3 / 8
50% KP
4,178
5.9% share
6,607g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
